- MUGEN ジョジョ総合スレ23
28 :名無しさん@お腹いっぱい。[]:2014/01/06(月) 01:55:56.17 ID:4jjBUhIt - また同じ質問になりすみません
;--------------------------------------------------------------------------- ; Jump Land [Statedef 52] type = S physics = S ctrl = 0 anim = 47 [State 52, 2] type = playsnd trigger1 = Time = 0 value = 52,0 [State 52, 1] type = VelSet trigger1 = Time = 0 y = 0 [State 52, 2] type = PosSet trigger1 = Time = 0 y = 0 [State 52, 3] type = CtrlSet trigger1 = Time = 3 value = 1 [State 52, 4] type = ChangeState trigger1 = AnimTime = 0 value = 0 ctrl = 1 ;シャボンバリヤー [State -1, 1000ba] type = ChangeState value = 1200 triggerall = var(55)>0 && roundstate = 2 triggerall = statetype != A triggerall = !numhelper(1250) trigger1 = AnimTime = 0 trigger1 = prevstateno = 100 ;---------------------------------------------------------------------------
|