4 NE Melee ST BRV Attack + ST HP Attack allows mBRV overflow for up to 150% deals 50% HP Splash damage to other targets grants to self: [Final Resolve] for 6T within 6T after skill use, when user breaks a target, action delay becomes 0 & grants a free turn that doesn't count towards total turn counter (except summon/friend) if user breaks a target again, no further free turn will be given