- 【HMD】SteamVR総合 Part96【VIVE/Rift/WinMR】
3 :名無しさん┃】【┃Dolby (ワッチョイ c1b3-PVPM)[sage]:2018/04/26(木) 03:03:43.33 ID:E4H0jMjO0 - おっ、立ったか
>>1乙 スレタイの機種の住民は各専用スレに住み分け終えた感じだからむしろそれ以外の 機種の話とかでまったりできればいいやね LGのやつとか結局でるのかね?
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- 【HMD】Windows MR 総合 Part 5【Mixed Reality】
834 :名無しさん┃】【┃Dolby[sage]:2018/04/26(木) 03:08:40.08 ID:E4H0jMjO0 - >>803
一応SteamVR機だからSteamVRスレにくるといい 所有者ほぼいないだろうから質問に答えられるかわからんけど
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- 【HMD】HTC VIVE Part9【HTCvive】
82 :名無しさん┃】【┃Dolby (ワッチョイ c1b3-PVPM)[sage]:2018/04/26(木) 11:21:00.40 ID:E4H0jMjO0 - >>79
無印の時は両テでマジックテープ固定してバリバリーしてた proで使えるかは知らない
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- 【HMD】HTC VIVE Part9【HTCvive】
92 :名無しさん┃】【┃Dolby (ワッチョイ c1b3-PVPM)[sage]:2018/04/26(木) 12:40:52.26 ID:E4H0jMjO0 - >>89
Leapmotion軽いから中心に2.5*2.5cmの両テ+ベニクロで十分固定できる 2眼カメラの間のスペースで十分やで
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- 【HMD】HTC VIVE Part9【HTCvive】
95 :名無しさん┃】【┃Dolby (ワッチョイ c1b3-PVPM)[sage]:2018/04/26(木) 13:12:42.48 ID:E4H0jMjO0 - >>93
えっ鼻の隙間は2枚パッドで内側にペロンとなってて無印より閉じやすい設計でしょ 視野のことといい付け方調整してみては?
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- 【HMD】HTC VIVE Part9【HTCvive】
149 :名無しさん┃】【┃Dolby (ワッチョイ c1b3-PVPM)[sage]:2018/04/26(木) 21:20:17.91 ID:E4H0jMjO0 - proのSRWorksやってみたけど面白w
フォトグラメトリ?で作ったような3D自室が簡単にできるのな ちゃんとスキャンしないとGoogleEarthの地表みたいに崩壊してるけどw とりあえずスキャンしたものをSteamVRHomeとシャペロンに設定できるようにして欲しいね
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- 【HMD】HTC VIVE Part9【HTCvive】
157 :名無しさん┃】【┃Dolby (ワッチョイ c1b3-PVPM)[sage]:2018/04/26(木) 22:16:10.44 ID:E4H0jMjO0 - >>154
The biggest difference between the fresnel and the standard type lenses is what people refer to as the "sweetspot". That area in the middle that is clear, has no distortion, or chromatic aberrations. In the case of the fresnel lenses this sweet spot has everything to do with focus. Regardless of how much you move the headset around or adjust IPD all the changes is the focus of the image and how much was clear in the middle. This is because the ridges on the lens surface are not perfectly transparent from all angles. Moving one way or another will cause other ridges to become slightly opaque and blurry, but still maintain the same curvature so they don't distort. People deal with focusing their eyes every day and at worse the problems most people will feel is eye strain or a headache. In the case of the standard lenses the focus of the lens is almost non-existent. Because you are looking through one giant magnifying glass everything is in focus across the whole FOV as long as you are in that sweet spot. When you move from that sweet spot things start to bend and distort instead of going out of focus. This is because the lens is still clear, but now you are looking through more or less curvature of the lens as you move it around. From the ideal center you can look out and everything is straight and completely in focus. This distortion is hard to compensate for without being able to do pupil tracking to dynamically distort the image to compensate for the lens. Not to mention that because people don't deal with distortions in their vision like this their brains can interpret it as something very bad happening which usually includes nausea. Making people sick is generally very very bad for business.
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